Flat

This entry is part 44 of 43 in the series Words

This entry is part 44 of 43 in the series WordsThe Master said: “When the noble man eats he does not try to stuff himself; at rest he does not seek perfect comfort; he is diligent in his work and careful in speech. He avails himself to people of the Way and thereby corrects himself. […]

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Wireframes

This entry is part 34 of 43 in the series Words

This entry is part 34 of 43 in the series WordsA common technique for prototyping computer screens is to use wireframes. A recent article in UXmatters discusses wireframes, and asks whether wireframe prototypes are used by program designers as a substitute for real collaboration. That’s a good question. But I think this is a better […]

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Skeuomorphism

This entry is part 25 of 43 in the series Words

This entry is part 25 of 43 in the series WordsSkeuomorphism has been around for a long time. Architects including Frank Lloyd Wright have eschewed it. Alan Cooper, known as one of the founding fathers of user interaction design for computer systems, decried it in the first edition of his classic text, About Face: Essentials […]

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Menu

This entry is part 19 of 43 in the series Words

This entry is part 19 of 43 in the series WordsFaced with a long dinner menu, it’s hard to decide what to order. (Even with a medium-sized menu, my wife always says “You go ahead and order, I haven’t decided yet.” But that’s extreme.) It’s not just an urban legend. There are scientific studies that […]

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Speech Recognition

This entry is part 3 of 3 in the series Charting

This entry is part 3 of 3 in the series ChartingIn the Beginning: VoiceEM Back in 1988, Ray Kurzweil came out with speech-recognition software, including something called VoiceEM. It was an emergency medicine physician charting application; there was also VoiceRAD for radiology. These were DOS programs that ran with that typical DOS 80 character x 25 character text […]

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